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December 12th, 2008

Pirate King – from sketch to finish: Part II

Once the layout is approved, I’m ready to finish the drawing. Here you can see the perspective grid I placed on a separate layer to guide my castle’s construction. I didn’t have it this prominent as I was drawing, but ghosted back as a guide — it’s intensified here so you can see it. There are no straight lines in the horizontal plane of this grid except for one major axis along the front of the parapet wall; they’re all subtly curved. That’s because I wanted to feel as if we were floating just above Drizzt — that required a close vantage. In order to sell that, the rest of the view had to be ever-so-slightly fish-eyed (that’s the way things look in the real world, by the way; you can see it from where you sit if you turn your head and study the parallel lines where the wall meets the floor and ceiling. Or stand in the middle of a straight road and look in both directions: how can those two perfectly straight lines meet on either horizon?)

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With all the elements in place, I first convert the grayscale drawing to colored “underpainting” in Photoshop, using a combination of brushes set in the “color” mode, Color Balance, and other tools. Then I take it back into Painter for most of the rest of its transition, beginning with transparent Digital Water “glazes” in Corel. The Digital Water brushes are intuitive and very useful for blocking in big areas of color. My first task was to distinguish the warm and cool areas from each other. This “underpainting” would show through everything that followed to one degree or another. When painting traditionally, in oils, this would be an acrylic layer, perhaps in brighter colors than I used here:

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Then I’m ready to start detailing, beginning, usually, with the most distant parts of the environment:

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The process for me is to continue to build up color with glazes, then pop the highlights with opaque color when everything else is resolved. I worked the same way in oils: transparent darks, rich opaque highlights:

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Since publication, I decided that I should go back and brighten the picture, even though it was too late to salvage some horrendous printing on the actual book (Wizards contracted a new printer, I am told … see what you get when you go cheap?)

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Image © Wizards of the Coast. Text © Todd Lockwood

Next up: Details of Drizzt

Posted by Todd in Art!, Blog Home at 3:59 PM PST

16 Comments »

Pirate King – from sketch to finish: Part I

Just out is the second volume of Transitions, RA Salvatore’s latest Drizzt series. Here is a quick walk-through of the creative process, just in time for Christmas. Happy holidays, everyone!

Every project begins with a series of sketches. The theme for this series began with The Orc King, which featured a dramatic viewpoint looking up at Drizzt and Guen. In each cover, I wanted just Drizzt and his friend and the environment they were in, but loaded with story. With the Pirate King, I knew that I wanted to continue the theme by looking down at Drizzt from above:

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The thumbnails evolved as I decided which story elements and architectural features would best enhance the concept, in the end finding what I hoped would be a vertigo-inducing vantage out over the lip of the parapet:

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The last sketch was enough for me to gather reference and start the final drawing.

My son Tyler, currently enrolled in Evergreen college, has been Drizzt on every cover except The Thousand Orcs:

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Reference for a black panther from the top was a little harder to come by. Google images is a godsend, but in this case it wasn’t up to the task. I tried many things, including photographing toy felines and following my cat, Pai, around the yard with a camera!

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But I was able to construct the bones of the drawing:

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The art director placed this into his layout to test the fit. Once that was approved, I was ready to start painting:

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Image © Wizards of the Coast. Text © Todd Lockwood

Next up: The Painting

Posted by Todd in Art! at 3:24 PM PST

30 Comments »

Blue Cloak

I have owed you some art for a while now, plus a tutorial. So let’s start with a new piece of art. This made its debut as the cover of the Program Guide for World Fantasy in Calgary, Edmonton. It was first a cover for a Bloodlines product from White Wolf, but I was so taken by the main figure that I kept working the image until I had something I liked:

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Posted by Todd in Art!, Blog Home at 2:04 PM PST

8 Comments »